RFC: Game_Map 1

Here we speak about Code and Design.
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nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

Post by nemerle » Wed Dec 13, 2006 9:59 am

Hi.
It seems we'll have to extend our game/map server design a bit. So if anyone has something to add to the first draft of requirements concerning those extensions
( https://trac.cohemu.net/wiki/CoXDesignStage0 - Game/Map server part ) or the way we could accomplish our goals, please feel free to speak up :)
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

User avatar
nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

Post by nemerle » Mon Dec 18, 2006 6:15 pm

First design session was held 2 days ago, now when i got some free time i'm going to translate it into a more formal spec. A log of the session is at https://trac.cohemu.net/wiki/DesignSessionOne
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

User avatar
nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

Post by nemerle » Tue Dec 19, 2006 6:31 pm

I have 'formalised' requirements, into something that will be used to modify various class interfaces. https://trac.cohemu.net/wiki/DesignSessionOneResults changes to those interfaces will be documented soon. ( if anyone offers some help in this venture i will not say no :) )
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

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