[Guide 2 of 2]Test Client Setup

C'mon all you guinea pigs!
Gentlewolf
Posts: 8
Joined: Mon Mar 11, 2013 1:10 am

Re: [Guide 2 of 2]Test Client Setup

Post by Gentlewolf » Thu Mar 14, 2013 2:38 am

Thanks Cendwar

Gentlewolf
Posts: 8
Joined: Mon Mar 11, 2013 1:10 am

Re: [Guide 2 of 2]Test Client Setup

Post by Gentlewolf » Thu Mar 14, 2013 11:49 am

nemerle wrote:Nope :)
The "Unnamed" server name means your client version is wrong somehow
And agreement screen ? Never seen that one :)
This is how I got to where I was (note: it was wrong but I was messing around)

1: I have already downloaded and loaded CoX.exe to my computer, and I set the IP: 77.46.18.50 ( But I never thought about running the CoX client )
2: Then on my computer I went to the CoH that I was using before it was shut down.
3: "C:\Program Files\NCSoft\CoH (my CoH was in the NCSoft folder)
4: I made a shortcut to the CoH.exe, and did everything that was on this topic from the first page.
5: I ranned my shortcut, then I had problems like alot of people.
6: Then I was reading other posts and I came up on this ( "-project SEGS_test" ), so like a dummy I thought I missed something, so I added the ("_test") at the end of my ( "-project SEGS") that was in my shortcut.
7: So I ranned the shortcut again and thats how I got to where I was.
Last edited by Gentlewolf on Thu Mar 14, 2013 11:55 am, edited 1 time in total.

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nemerle
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Re: [Guide 2 of 2]Test Client Setup

Post by nemerle » Thu Mar 14, 2013 11:52 am

Do You guys think that guide could use some additional warnings about using 'our' client version ?
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

Gentlewolf
Posts: 8
Joined: Mon Mar 11, 2013 1:10 am

Re: [Guide 2 of 2]Test Client Setup

Post by Gentlewolf » Thu Mar 14, 2013 12:16 pm

nemerle wrote:Do You guys think that guide could use some additional warnings about using 'our' client version ?
Haha,.. maybe for someone like me, who was jumping all around trying to play catchup with what was going on.
I should have read the whole thing instead of jumping around pages trying to get in the know.
After running the CoX client that was already downloaded on my computer, I was like Doh!!!
I logged in and made a toon, and was standing in atlas. (Til I got served )
It was a little hard to see til I messed with the gamma, and couldn't move but It gave me hope.
And hope is what the people want, hope is what the people need,....Thanks Nemerle and all the others whos chipping in.
When the time comes and you need me, and my support I am there.

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dophton
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Location: Universe
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Re: [Guide 2 of 2]Test Client Setup

Post by dophton » Wed May 08, 2013 7:36 pm

Cendwar wrote:
Gentlewolf wrote:So I need to use an older version of CoH?
The client can be torrented here and direct downloaded here
Unfortunately the Pirate Bay has been blocked by my ISP and the Dropbox link gives a 509 error.
Anybody out there that can hand me the proper client another way?
-- Dophton
Union: @Star Jewel

Characters -- Music

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nemerle
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Joined: Thu Jan 10, 2013 3:40 pm

Re: [Guide 2 of 2]Test Client Setup

Post by nemerle » Wed May 08, 2013 10:06 pm

PM'ed You the link ( not posting the link for all to see, not sure if the person hosting the file would be happy with the additional load :) )
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

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dophton
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Location: Universe
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Re: [Guide 2 of 2]Test Client Setup

Post by dophton » Fri May 10, 2013 6:27 pm

nemerle wrote:PM'ed You the link ( not posting the link for all to see, not sure if the person hosting the file would be happy with the additional load :) )
Thanks for the PM.
-- Dophton
Union: @Star Jewel

Characters -- Music

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Styrj
Posts: 47
Joined: Sun Mar 03, 2013 6:45 pm
Location: Atlanta, GA, USA

Re: [Guide 2 of 2]Test Client Setup

Post by Styrj » Sat May 11, 2013 4:23 pm

Just logged in and ran around a bit then "Lost Connection to the Mapserver". Will be back up soon? Also, is v0.3.0 alpha the latest build? Just checking.
If it ain't broke, don't fix it!

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noyjitat
Posts: 24
Joined: Fri Jan 11, 2013 3:06 pm

Re: [Guide 2 of 2]Test Client Setup

Post by noyjitat » Sun May 12, 2013 5:02 am

Nemerle may have other builds with changes that aren't quite ready to be put on the test server but this bit in atlas park is the latest.

The server automatically restarts on a crash; so if you can't login again right away try again in 5 - 10 mins and you usually can. Other things to note is that you must create a new character everytime you login; despite the character window displaying previously created characters, you will crash or disconnect everytime upon trying to use them again.

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Styrj
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Joined: Sun Mar 03, 2013 6:45 pm
Location: Atlanta, GA, USA

Re: [Guide 2 of 2]Test Client Setup

Post by Styrj » Sun May 12, 2013 1:03 pm

I knew about starting with a new toon, I just wanted to make sure I had the latest built. Thanks.
If it ain't broke, don't fix it!

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