Expect strangness :)

C'mon all you guinea pigs!
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nemerle
Posts: 397
Joined: Thu Jan 10, 2013 3:40 pm

Expect strangness :)

Post by nemerle » Tue Feb 12, 2013 8:31 pm

I've disabled the one-entity limit, expect the unexpected.
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

zozofletch
Posts: 1
Joined: Wed Feb 20, 2013 5:17 pm

Re: Expect strangness :)

Post by zozofletch » Wed Feb 20, 2013 5:29 pm

First let me thank you for doing this. Since COH went offline life just hasn't been the same... I miss my old hangout. That said was able to create toon and enter the new game, toon was kinda ghost like but he was there back in my city. I have noticed that no one has mentioned whether they were able to move in the game, well I WAS able to move... he ran straight forward at a high rate of speed, even faster that my toons that had superspeed and ran down the street until he hit a building then the game seemed to freeze. I wonder whether anyone else has had this happen? Was only able to move him the 1 time but it was nice to see something happen. So is this to be expected or was this something unusual? Here's hoping for continued success!

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nemerle
Posts: 397
Joined: Thu Jan 10, 2013 3:40 pm

Re: Expect strangness :)

Post by nemerle » Wed Feb 20, 2013 7:49 pm

Pretty much expected..
You can somewhat control your movement for a short time after logging in.
The movement is pretty "ice-skate'ish" and after 'launching' yourself forward You can use 's', to slow down.
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

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