I work on a superhero RPG simulator application that can execute commands
on NPCs in COH. With this app we can spawn npcs, fire animations and
powers, load costumes and fxs etc. in the game. Is there a way to do these
in Seg? And is there a way to integrate with Seg (i.e. through exposed APIs
or exported dll) from our application that is based on .Net?
Basically the features we are looking at are-
1. Storing and loading large NPC info (which i think you already do)
2. Spawning NPCs in the game
3. Accessing NPC info in the game memory to modify its name, position,
4. Firing commands such as load costume/fx, movs etc. on targeted NPC
Currently we are doing all these using icon. But if Seg provides a way to
integrate it might be even cooler.
Please let me know your response.
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