SQEE - Segs QGui Editing Environment :)

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nemerle
Posts: 398
Joined: Thu Jan 10, 2013 3:40 pm

SQEE - Segs QGui Editing Environment :)

Post by nemerle » Fri Aug 02, 2013 10:19 pm

Just a little tool I've built using Qt+Qml
I hope someone will find it a bit interesting ( I'd love to see CoH/CoV GUI themes done using this :D )

Image

Also, quick note, it only took ~8h to cobble this app together, so we didn't lose a significant amount of time from server development :)
"Ich was in one sumere dale,
in one suthe diyhele hale,
iherde ich holde grete tale
an hule and one niyhtingale."

algorithm
Posts: 4
Joined: Fri Apr 12, 2013 11:58 am

Re: SQEE - Segs QGui Editing Environment :)

Post by algorithm » Tue Sep 24, 2013 2:27 pm

Wow, does this mean you can make custom maps?

strangequark
Posts: 10
Joined: Sun Mar 31, 2013 10:04 pm

Re: SQEE - Segs QGui Editing Environment :)

Post by strangequark » Wed Nov 20, 2013 11:12 pm

Custom maps would be actually not that hard (comparatively) to make, See here. What I'd love to see is the ability to generate custom content designed for specific servers (and maybe a way to easily distribute it through the server? Then we might see custom area maps, custom emotes, and maybe (If Nemerle-sama and the server-runners are really ballsy) even custom powersets.

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