OK, I downloaded CoX Setup, which automatically installed to C:\Program Files (x86)\CoX. I followed all the steps outlined in the Test Client Setup thread. I was a little hazy on the prerequisites, but I have the latest released build of CoX (not the unreleased beta), so I plowed ahead anyway. I downloaded and ran the SEGS executor, input the server ID, and pointed it to the above mentioned folder.
On the login screen, I couldn't see my mouse cursor, but I managed to muddle through getting a test character started and got into Atlas. My character was see-through, and there were no NPCs. (I've seen mention of a video, but haven't found it yet, so I'm not sure if that part is normal or not.) I went into Options and switched to Windowed mode, then restarted the game.
I ran the game from the CoX-client shortcut, which loaded it up into Fullscreen mode again. Still couldn't see my mouse, but my character was still there, so I tried to go back into the game and switch back to windowed mode. The game hung on loading, and when I finally brought up task manager to close it, I found an error popup that said "Bad Call to changebody."
Figuring I just wasn't supposed to do that, I ran the SEGS executor again, loaded up into windowed mode, and was able to see my mouse. I input some login info was informed that the login server was down.
That was yesterday, and I've been trying periodically since then with no change. So am I supposed to be using the client or the executor? Have I done something wrong, or is the login server just down still?
ETA: OK, I just succeeded in logging using the executor and got the bad call to changebody error while loading Atlas.
The hands of the Atlas are tireless.
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