City of Knowledge

Rising ourselves by our own hair.
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IronMonkey
Posts: 29
Joined: Thu Mar 14, 2013 12:44 am

City of Knowledge

Post by IronMonkey » Thu Mar 21, 2013 12:58 am

I think we need more information in the 'City of Knowledge' on the wiki and it is something non-coders can participate in. Since Nem is close to allowing people to roam around the city we need to start thinking about things like 'What does the server know/store about my character?' I've started a list, if people can think of things not on the list feel free to fill it in. Everything I picked from my brain is lumped together, if others want to go through and organize it by Issue that would be great. So here are some of my thoughts on what the servers know about your character:

================================================================================
Account Storage - Things the AuthServer knows about your account
================================================================================
- Global chat handle
- Creation date of your account
- Amount of time your account has been active (for veteran badges)
- Username
- Password
In memory of Techno Mars (Fire/B.A. Tanker) Dec 2004 - Dec 2012

User avatar
IronMonkey
Posts: 29
Joined: Thu Mar 14, 2013 12:44 am

Re: City of Knowledge

Post by IronMonkey » Thu Mar 21, 2013 12:58 am

================================================================================
Character Storage - Things the GameServer knows about your character
================================================================================
* NOTE: Will have to check what Issue some of these features were added to the game.

- Number of Character slots


================================================================================
=== Character Information
================================================================================
- Name
- Background
- Archetype
- Origin
- Creation Date
- Influence
- Last map you played on
- Location where you logged out
- Badges earned
- Requirements met toward a Badge
- Security Level
- Combat Level
- Supergroup
- Last time you played
- Bodytype


================================================================================
=== Communication
================================================================================
- Global friends list
- GameServer friends list
- List of Channels that you are a member of
- List of your received ingame e-mails
- Your Hidden/Unhidden status


================================================================================
=== Costumes
================================================================================
- Number of costume slots unlocked
- Costume for each unlocked slot
- Last costume worn
- Number of Tailor Tokens


================================================================================
=== Missions
================================================================================
- Contacts
- Missions completed for a Contact
- List of current accepted missions
- List of missions completed
- Any Task Force you are currently a member of (max 1)


================================================================================
=== Powers
================================================================================
- Primary powerset
- Secondary powerset
- Power Pools (max 4)
- Epic Power Pool (max 1)
- Order in which powers were selected (for exemplar system)
- Enhancement slots assigned to a power
- Level at which an enhancement slot was added to a power (for exemplar system)
- Power placement in your powertrays
- Temporary powers
- Veteran powers


================================================================================
=== Inventory
================================================================================
- Enhancements in your inventory (max 10)
- Recipes in your inventory (level dependent)
- Inspirations in your inventory
- Salvage (base, component, invention, event)
- Invention salvage in the Vault Reserve.
- Items you are selling/bidding on at auction house.
In memory of Techno Mars (Fire/B.A. Tanker) Dec 2004 - Dec 2012

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